Starting from scratch, where on earth do games come from? To most people, they just seem to pop out of no where and land on shop shelves. They don’t realise that originally this game was a thought, a small inspirational idea, or some scribbled notes on some paper.
When I think of “game design”, I immediately think of the look of the game and the story. Of course, not all games have stories, which goes to show that the designing of a game has to be pretty different depending on the type and genre. And yet, it has to have some similarities. The process is heading for the same goal, to produce a playable game. But now, there are the other goals too, such as achieving a specific look to the game, to match the vision the main developer and or including the art director has for the game.
A design document it a good idea, once the initial idea for the game has been pitched. This is a summary of the process of making the game. Setting out the goals, what must be done, what must be achieved, and how.
So therefore, the design process for games does vary a little between different games. But it also has to have constraints so that the game is created how it should be, efficiently and in good time.